Toppi is a 3D platform game controlled by a Kinect sensor. The main character, a running plant, has to escape from his pursuer, a hungry goat. But there are huge gaps between the platforms. The player has to close them by drawing lines in the air, which are interpreted by the Kinect sensors and the game engine. In near-real time, these virtual lines become paths within the game. So the plant can run away, but the goat still follows.
Studiengang
Interaktive Medien (BA)
Betreuung
Prof. Jens Müller, Martin Wallner