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2007 Raphael Estrada, Claudia Kobielski, Alexander Lawrence, Roland Lößlein, Martin Möhwald, Simone Pötsch, Florian Rieder, Michael Titze

Sonus – A game without graphical output which can be played by seeing as well as by blind people.

Tags

Project sonus is a game without graphical output which can be played by seeing as well as by blind people. It relies on directional audio output and an haptic interface with force feedback (the Novint Falcon). The player navigates through organically shaped labyrinths. Every level has its own musical environment. The music´s variance and intensity raises the closer the player gets to the level portals.

Studiengang

Interaktive Medien (Diplom)

Betreuung

Prof. Dr. Thomas Rist, Tobias Grewenig

Website

http://sonus-game.com/